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Crafting & Workstations

Soulmask's 12 workstation categories, the age progression system, and how proficiency skills unlock better crafts

System Overview Age & Bonfire Progression Workstation Categories Proficiency Skills Key Materials Crafting Priority
How It Works

Crafting System Overview

Soulmask has over 1,300 craftable recipes across 12 workstation categories. Your access to recipes is gated by your Bonfire age tier, Awareness Strength level, and the proficiency skills of your tribesmen.

๐Ÿ”ง Three Gates to Unlocking Crafts

You cannot craft what you cannot reach

GateHow It WorksExample
Bonfire Age Each bonfire upgrade unlocks new workstation types and recipe tiers. You must progress from Campfire through to Fine Steel Pit Bonfire. Steel smelting requires the Blast Furnace, which unlocks at Iron Pit Bonfire.
Awareness Strength Many workstations and upgrades require a minimum Awareness level. Progress by defeating bosses, clearing dungeons, and activating Mysterious Tablets. Cooking Stove unlocks at Awareness 8; Worktop at Awareness 30.
Tribesman Proficiency Workstations are manned by tribesmen with matching proficiency skills. Higher skill levels = faster crafting, better quality, and access to advanced recipes. A tribesman with high Cooking skill is essential for the Cooking Stove and Worktop.
โ„น For a complete database of all 1,347 recipes with exact ingredient counts, visit XGamingServer's Recipe Browser or Soulmask Database. These fan tools are kept current with game updates.

Progress Through Time

Age & Bonfire Progression

Your tribe's technological era is defined by your Bonfire tier. Each upgrade unlocks new workstations, building tiers, and material types.

๐Ÿ”ฅ The Six Bonfire Ages

AgeBonfire TierKey Unlocks
1CampfireBasic hand crafting: stone tools, thatch buildings, campfire cooking
2BonfireBonfire area protection (prevents building decay), first workstations: Sawbench, Tanning Rack, Loom, Workbench
3Bronze Pit BonfireBronze smelting (Forge), bronze tools and weapons, expanded building tiers
4Iron Pit BonfireIron smelting, Blast Furnace (steel), advanced workstations: Cooking Stove, Craftsman's Bench, Armor Forging Table
5Steel Pit BonfireSteel tools and weapons, metal building tier, end-game crafting stations
6Fine Steel Pit BonfireHighest-tier recipes, enhanced workstations, airship construction
โš  The Bonfire must stay lit. If your Bonfire burns out, building decay resumes. Assign a tribesman to fuel management to keep your base protected.

Where You Make Things

Workstation Categories

Soulmask groups its 1,347 recipes into 12 workstation categories. Each category corresponds to a proficiency skill that tribesmen can level.

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Wood & Stone

The largest category (~398 recipes). Covers all building pieces (thatch, wood, stone), furniture, fences, traps, tools, and basic containers. Primarily uses Log, Plank, Thatch, Branch, Stone, Clay, and Rope.

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Cooking

Food preparation and buff meals. Campfire (early) โ†’ Cooking Stove (mid) โ†’ Worktop (late). Recipes produce stat-boosting foods, healing items, and beverages. Seven simultaneous buff slots: 3 meals, 2 drinks, 1 medical, 1 recreational (cigar/alcohol).

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Alchemy

Potions, medicines, poisons, and reagents. Uses the Mortar & Pestle, Alchemy Bench, and Fermentation Barrel. Key for antidotes, stamina potions, and advanced crafting components.

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Weapon Crafting

All melee and ranged weapons: swords, spears, hammers, bows, shields, and flintlock firearms. Higher bonfire ages unlock better weapon materials (stone โ†’ bronze โ†’ iron โ†’ steel).

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Armor Crafting

Crafting armor sets at the Armor Forging Table. Armor tiers: Cloth, Hide, Bone, Bronze, Iron, Steel. Each set provides different stat bonuses and protection values.

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Leatherworking

Processing hides into leather at the Tanning Rack. Rough Leather โ†’ Delicate Leather. Also produces saddles, bags, and leather-based components used across other crafting trees.

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Weaving

Loom-based crafting: Fiber โ†’ Cloth โ†’ Linen. Also produces Thick Rope, Thin Rope, and Gauze. Essential for bandages, sails, and high-end clothing.

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Potting

Ceramic and clay goods: pots, jars, ceramic molds, and water storage. Uses the Kiln for firing clay items. Provides essential storage and cooking vessels.

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Plant

Farming and agriculture: farmland preparation, seed processing, crop management. Tribesmen with Plant proficiency manage farms for food and crafting materials (cotton, cactus, herbs).

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Kiln / Firing

High-temperature processing: firing ceramics, smelting ores into ingots, producing glass, carbonizing wood into charcoal/coke. Uses Furnace, Blast Furnace, Carbonization Furnace, and Kiln.

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Craftsman

The general-purpose advanced bench. Crafts complex items like Construction Hammer, Fishing Rod, enhanced tools, weapon upgrades, and mechanical components.

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Advanced / Mechanical

End-game crafting: windmills, powered furnaces, turrets, traps, airship components, and automation infrastructure. Requires Iron or Steel age to unlock most recipes.

๐Ÿ’ก Assign specialist tribesmen. A single tribesman can cover one or two related workstation categories (e.g. Cooking + Alchemy share ingredients). Use the proficiency view to match workers to benches for maximum efficiency.

Tribesman Skills

Proficiency Skills

Each workstation category is powered by a tribesman's proficiency skill. Higher skill = faster craft times, better output quality, and access to advanced recipes.

๐Ÿ“Š Skill-to-Workstation Mapping

Assign tribesmen whose proficiencies match the bench

Proficiency SkillCoversKey Benches
WoodworkingWood & Stone categorySawbench, Building Workshop
StoneworkingStone & clay structuresMasonry Bench, Kiln (partial)
CookingAll food preparationCampfire, Cooking Stove, Worktop
AlchemyPotions, medicines, poisonsMortar & Pestle, Alchemy Bench
Weapon CraftingWeapons and shieldsWeapon Bench, Craftsman's Bench
Armor CraftingArmor setsArmor Forging Table
LeatherworkingHide processing, leather goodsTanning Rack
WeavingCloth, linen, ropeLoom, Spinning Wheel
PottingCeramics, clay itemsPotter's Wheel, Kiln
Plant CultivationFarming, cropsFarmland, Crop Bench
Firing / KilnSmelting, glass, carbonizationFurnace, Blast Furnace, Kiln
CraftsmanAdvanced mechanical itemsCraftsman's Bench, Engineering Table

๐Ÿ“ˆ Leveling Proficiencies

  • Craft repeatedly: Each item crafted grants proficiency XP in the associated skill. Mass-producing basic items is a valid training method.
  • Assign specialists: Dedicate one tribesman per workstation category. Splitting a tribesman's time across unrelated benches slows both skill gains.
  • Skill output bonuses: When selecting tribesman promotion bonuses, prioritise "Output" (quantity) for resource processing, "Quality" for gear crafting.
  • Proficiency XP rate: The ShuLianDuExpRatio setting in GameXishu.json controls how fast proficiencies level. Default 1.0; 2.0 is recommended for co-op servers.

What You'll Need

Key Materials

Understanding the material tiers and where they come from is essential for efficient crafting.

๐Ÿ“ฆ Material Tier Breakdown

CategoryEarlyMidLate
WoodBranch, Log, FiberPlank, Hardwood, Hardwood PlankHardwood Strip, Premium Handle
StoneStone, Flint, ClayStone Brick, LimestoneBlackstone Brick, Marble
MetalCopper Ore, Tin OreBronze Ingot, Iron IngotSteel Ingot, Mysterious Alloy
FabricFiber, ThatchCloth, Thick Rope, Thin RopeLinen, Gauze, Delicate Leather
LeatherRaw HideRough LeatherDelicate Leather
FuelWood, FiberCharcoalCoke (from Coal)
FoodRaw Meat, BerriesCooking Oil, Wheat, SaltSpices, Exotic Ingredients
SpecialResin, BoneCrystal, Sulfur, SaltpetreMysterious Crystal, Precision Parts

๐ŸŒ Where to Find Key Resources

  • Resin: Harvested from pine trees. Assign a tribesman with Lumbering to farm efficiently. Used in early electronics and waterproofing.
  • Crystals: Found in deep caves and desert regions. Required for electronics and advanced tool upgrades.
  • Sulfur & Saltpetre: Sulfur in desert caves; Saltpetre in limestone caves near bat guano. Used for gunpowder and explosives.
  • Coal: Mined deposits in the rainforest and desert. Processed into Coke (superior fuel) in the Carbonization Furnace.
  • Cotton: Grown on farms or looted from Barbarian fortresses. Processed into Cloth at the Loom.
  • Honey: Produced by beehives (tamed or wild). Used in healing salves and stamina potions.
  • Aloe: Desert plant. Used in advanced bandages and antidotes.

What to Build First

Crafting Priority

Resources are scarce in the early game. Invest them wisely to accelerate your tribe's growth.

๐Ÿ“‹ Priority Order

1

Primary Weapon & Tools

Your damage output and gathering speed depend on your equipped tools. Upgrade your pickaxe, axe, and primary weapon first. Stone tools are sufficient through the early Bonfire stage.

2

Bonfire & Shelter

Build a Bonfire and enclose it with walls and a roof. The Bonfire prevents building decay within its radius. A simple rectangle of Thatch walls is fine โ€” you will upgrade later.

3

Workstations

Sawbench (Log โ†’ Plank), Tanning Rack (Hide โ†’ Leather), Loom (Fiber โ†’ Cloth). These three unlock the material chains for almost everything else.

4

Armor & Defense

Cloth or Hide armor significantly improves early survival chances. Place Groundspikes around the Bonfire for Barbarian invasion defense.

5

Farming & Automation

Once your base is secure, invest in Farmland for steady food and Cotton. Assign tribesmen to automate gathering, crafting, and bonfire fueling.

6

Advanced Workstations

As you progress through Bonfire ages, unlock Cooking Stove (better food buffs), Craftsman's Bench (advanced tools), and Armor Forging Table (proper armor).

๐Ÿ’ก External recipe databases: This page covers the system โ€” for exact recipe costs, use the in-game crafting menu (shows all requirements clearly) or visit XGamingServer's Recipe Browser (1,347 recipes, searchable) or Soulmask Database (recipes, items, tech tree).