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Masks

Mask mechanics, upgrade paths, and the complete reference for both maps

Masks — Upgrades & Where to Find PartsAll Masks — Abilities, Locations & Strategy

Your Core Power System

Masks — Upgrades & Where to Find Parts

The mask is the spine of your entire progression. Every upgrade, ability, and tribesman recruitment slot runs through it. Understanding what feeds it — and where to find the parts — is the difference between stagnating and snowballing.

⚙ How Mask Upgrading Works

Two separate resources drive the system — energy and upgrade currency — and they are found in different ways

🔋 Sunstones — Mask Fuel

Sunstones power your mask's active abilities during combat. When the energy bar runs out, all mask abilities go offline entirely. Always keep a stock of Sunstones on you before entering ruins, boss arenas, or major combat. Running out mid-fight is one of the most avoidable deaths in the game.

  • Found in Ancient Ruin chests alongside green crystals
  • Dropped from bosses and found in Barbarian Fortress chests
  • The mask slowly recharges from sunlight — Solar Conversion Efficiency upgrades speed this up
  • In Shifting Sands: also found in pyramid chests and points of interest across the desert

💎 Green Crystals — Upgrade Currency

Green Crystals are spent in the Mask Node Repair screen (press Y) to unlock and upgrade nodes in the mask tree. They are the main bottleneck of mask progression — limited in the wilderness but farmable from specific locations.

  • Ancient Ruin chests — the most accessible early source; chests respawn relatively quickly
  • Barbarian Fortress chests — higher yield, guarded by stronger enemies
  • Ancient Ruin Dungeons — instanced areas with reliable crystal loot
  • Holy Ruins Dungeons — the best farming spots, especially Snow Mountain Holy Ruins for bulk runs (80–100+ crystals per run with a strong build)
  • Temple Guardians — always drop Green Crystals; target these specifically when farming
  • Desert Ruins (Shifting Sands) — lower yield but more predictable and safer than Holy Ruins for mid-game farming
💡 Build your base close to an Ancient Ruin with a lootable chest. Farm it regularly as a baseline crystal source while you build toward Holy Ruin access. Scout camp crates do not contain crystals — don't waste time on those.

⭐ Awareness Strength — Your Overall Level

Awareness Strength gates which mask nodes and tech tree upgrades you can access

Awareness Strength is Soulmask's core progression level. It unlocks upgrades across Talents, Masteries, Technologies, Knowledge, and mask abilities. Crucially, every activity in the game contributes to it — you are never wasting time from a progression standpoint.

Combat

Killing enemies earns Awareness Strength EXP directly. Tribesmen kills also contribute to your total — deploy well-geared followers in respawn zones for a reliable passive farming loop.

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Gathering & Crafting

Chopping trees, mining stone, and crafting at workbenches all push the Awareness meter. Crafting works while you move, so you can level while doing other tasks simultaneously.

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Exploration & Building

Base building, tribe recruitment, and exploring new areas all grant Awareness EXP. Spreading your play across all systems is more efficient than grinding a single activity.

🌳 The Mask Node Tree — Three Modules

Press Y to open the Mask Node Repair screen. All masks share two universal trees plus a mask-specific Interface Module

ModuleWhat it DoesPriority
Core Functional Module Universal to all masks. Contains Deter (recruitment), Control (possess tribesmen), Energy Unit (more mask energy), Perception Enhancement (Life Perception range), Connection Enhancement (tribesman cap) Repair first
Auxiliary Functional Module Universal to all masks. Grants Awareness EXP bonuses for different proficiencies. Choose nodes matching the skills you use most (combat, crafting, gathering) Second priority
Mask Interface Module Unique to each mask. Unlocks the mask's distinctive passive bonuses, active abilities, and Mimicry mode. The difference between masks lives here Third priority
First node for every mask: Common Overclock — costs just 2 Green Crystals and boosts mask upgrade speed by 50%. Unlock this immediately at Mask Level 1. After that, prioritise Energy Unit (more ability uses), Connection Enhancement (more tribesmen slots), and Perception Enhancement (see further with Life Perception).

🎭 Base Game Masks — Cloud Mist Forest

Three starting masks and several more found through exploration and boss encounters

MaskPlaystyleKey AbilitiesHow to Get
Civilization Tank / Survivor Stamina Surge (max stamina + carry load), Critical Barrier (head damage -10%), emergency healing Starting choice at character creation
Conquest Stealth / Melee Noise Absorption, Light Disturbance (concealment +10%), Hidden Assault (backstab damage +10%), 1.5% lifesteal in Mimicry, fall damage reduction Starting choice, or pull from a level 25+ Ancient Ruin
Rich Archer / Hunter Arrow precision boost, weak point detection, Hunting Guide (+5% Awareness EXP from beast kills), Deeply Focused (stamina cost -5% for crafting), bow damage +15% in Mimicry (Sniping Mode) Starting choice, or pull from a level 25+ Ancient Ruin
Tactical Guidance Tribe Commander Massively improved tribesman combat AI, NPC battle sense upgrades, Carrier EXP speed +30% for tribesmen. Node 5 makes tribesmen punish enemy mistakes actively Level 50+ Holy Ruin — endgame farming
Explorer / Torch of Eternity Survivalist Resistance to negative effects, reduced hunger/thirst drain (from level 2), environmental hazard protection High-level Ancient or Holy Ruins
Golden Legend Scout / Recruiter Reveals all tribesman talents, exact proficiency numbers, and hidden proficiency caps from a safe distance — invaluable for evaluating recruits before engaging Found via exploration or crafted at Mysterious Stone Table
💡 Switching masks: You can swap masks by pressing F to transfer your Awareness level to the new mask. To unlock a newly found mask, bring it to the Mysterious Stone Table inside a Rift Valley dungeon and press Space Bar to activate it. You do not have to fight a boss for every mask — some are found in Ancient Ruin chests.

🏜 Shifting Sands Masks — Egyptian God Tier

Four new masks added by the DLC, each gated behind a boss or built into the intro sequence

MaskThemeKey AbilityHow to Get
Horus Mobility / Aerial Flight and aerial traversal. The first major "wow moment" in the DLC — changes how you navigate the entire map. Fastest exploration tool available Given by default at the start of Shifting Sands — found in inventory during the intro sequence
Anubis Undead Army / Survivability Status Reflection (any status effect reflecting back on attacker in Mimicry), Undead Army (killed marked enemies rise to fight for you), Healing Boost (+50% bandage duration) Defeat the Anubis Hound boss. Travel to Sunken City region → use the Mysterious Portal → head North to the Ancient Pyramid
Sobek Water / Apex Predator Best choice for water environments, enhanced dodging, arrow evasion, close-range predator combat Defeat Sobek the Crocodile at the Barren Sandland pyramid — also the gate boss for unlocking airship tech
Amun-Ra Solar / Damage Solar-powered damage and support abilities. Scales strongly with time of day and sunlight exposure Ancient Pyramid in Shifting Sands — exploration required
Shifting Sands masks consume Energy to function. When energy is depleted, abilities go offline completely. Always carry Sunstones before entering pyramid ruins or boss fights in the desert — running dry mid-encounter is a common cause of death.

⛏ Crystal Farming — Route by Progression Stage

What to target at each stage of the game for steady mask upgrade material

StageBest SourceNotes
Early game Ancient Ruin chests near your base Build close to one. Chests respawn regularly. Guarded by dogs (easy) or tribesmen. Scout camp crates give no crystals — skip them
Mid game Barbarian Fortresses + Ancient Ruin Dungeons Higher loot density than surface ruins. Temple Guardians always drop Green Crystals — target them specifically in every dungeon run
Mid-late game Desert Ruins (Shifting Sands) Lower yield than Holy Ruins but highly predictable and consistent. Good comfort farm when you're not ready for Snow Mountain
Late game Snow Mountain Holy Ruins Best bulk crystal source — 80–100+ crystals per run with an optimised build. Requires strong DPS. Boss-exclusive materials for deepest mask upgrades only drop here and from specific bosses
Shifting Sands Pyramid chests + Patroller III dungeons + enemy airship camps Mix desert ruins into your routine to smooth out supply gaps. Enemy airship scout camps have guarded chests with bonus crystals — blow the red barrels nearby to access them

Complete Mask Reference

All Masks — Abilities, Locations & Strategy

Every mask in the game across both maps. Each one fundamentally changes your playstyle — not just a stat buff but a different way of moving through the world. Carry Sunstones before any serious encounter. When mask energy runs out, all abilities go offline entirely.

⚙ Core Mask Mechanics

Everything that applies to every mask regardless of type

  • Mimicry Mode is the mask's active skill tree — unlocked by defeating Fogfrog. Each mask has a unique Mimicry that changes combat or movement completely. Activate it with the Mimicry key
  • Mask Energy (Sunstones) powers all abilities. Zero energy = all abilities offline. Always carry Sunstones before ruins, boss arenas, and any heavy combat
  • Switching masks is done by pressing F to transfer your Awareness Level to the new mask. You keep your level and node investment carries over for that mask's own tree
  • Activating a new mask requires bringing it to the Mysterious Stone Table inside a Rift Valley dungeon and pressing Space Bar
  • Swapping on the fly is unlocked mid-game — carry a stocked backup mask into heavy combat zones so you can switch between combat and utility as needed
  • Three node modules per mask: Core Functional (universal — Deter, Control, Energy, Connection), Auxiliary Functional (universal — EXP bonuses), and Interface Module (unique per mask — this is where the personality lives)
  • First node for every mask: Common Overclock — costs 2 Green Crystals and boosts upgrade speed by 50%. Unlock immediately

🌿 Cloud Mist Forest Masks

Six masks across the base game — three available at character creation, others found via ruins and dungeons

MaskFull NamePlaystyleKey AbilitiesHow to GetMap
Civilization Civilization Mask Tank / Survivor Stamina Surge (max stamina + carry load boost), Critical Barrier (head damage -10%), emergency healing activation, high physical resilience Starting choice at character creation — one of the three selectable starting masks CMF
Conquest Conquest Mask Stealth / Melee Noise Absorption, Light Disturbance (concealment +10%), Hidden Assault (backstab damage +10%), 1.5% lifesteal in Mimicry, fall damage reduction, improved stealth movement Starting choice, or found in Ancient Ruin chests at level 25+ CMF
Rich Rich Mask Archer / Hunter Arrow precision boost, weak point detection, Hunting Guide (+5% Awareness EXP from beast kills), Deeply Focused (stamina cost -5% for crafting), bow damage +15% in Mimicry Sniping Mode Starting choice, or found in Ancient Ruin chests at level 25+ CMF
Golden Legend Golden Legend Mask Scout / Recruiter Reveals all tribesman talents, exact proficiency numbers, and hidden proficiency caps at a safe distance. The single most useful utility mask for building a tribe. No combat focus Found via exploration or crafted at Mysterious Stone Table. Not boss-locked CMF
Torch of Eternity Explorer Mask Survivalist Resistance to negative status effects, reduced hunger and thirst drain from level 2, environmental hazard protection (cold, heat, poison), exploration endurance bonuses Found in the Rift Valley Ancient Ruins Dungeon (level 31–40). Also possible from high-level Holy Ruins loot CMF
Tactical Guidance Tactical Guidance Mask Tribe Commander Massively improves tribesman combat AI and battle sense. NPC followers actively punish enemy mistakes. Carrier EXP speed +30% for tribesmen. Node 5 makes tribesmen act intelligently in combat without player direction Dark Forest Ancient Ruins Dungeon (Snow Mountain area, level 51–60). One of the rarest masks — requires cold and poison resist gear just to reach it CMF
Nature Enlightenment Nature Enlightenment Mask Nature / Support Nature-themed passive buffs and combat support abilities. Full ability details emerge via Mimicry Ascension role tree Craft at Mysterious Stone Table from Nature Enlightenment (Broken) — found in Metal Relic Chests in instanced Ancient Dungeons (procedurally generated, Medium/Large portals) CMF
Ironblood Guard Ironblood Guard Mask Heavy Defence Defence-focused endgame mask. Significant damage mitigation and guard abilities. Requires Module-1122 (10× Photon Cluster + 10× Mythril + 4× Ni-Crystalline + 2× Astrabon) and Module-1188 to craft Craft at Mysterious Stone Table from Ironblood Guard (Broken) — found in instanced Ancient Dungeons. Astrabon only drops from Scorching Volcano medium and Alpine Land large dungeons in Cloud Mist Forest CMF

🏜 Shifting Sands Masks — Egyptian God Tier

Four masks themed around Egyptian deities. Horus is free. The other three are gated behind pyramid boss kills. All four consume Energy to function — when energy runs out, abilities go offline entirely.

MaskFull NameMimicry AbilityPassive BonusesHow to GetBest For
🦅 Horus Celestial Wings Flight — soar through the air with full offensive and defensive positioning. Jump to ascend, Crouch to descend at the helm or in Mimicry Combat and survival stat buffs, aerial scouting advantage, vertical combat positioning Automatic — found in your inventory as you fall from the sky at the start of the Shifting Sands intro. No fight required Exploration, scouting, early-game desert navigation. Equip immediately
🐊 Sobek Abyss Overlord Apex predator mode — massive oxygen pool extension, enhanced speed, critical hit boost +20%, improved self-healing. Designed for underwater and shoreline combat Dramatically extended underwater breathing, faster swim speed, arrow damage reduction, 20% crit bonus, stronger passive self-healing Defeat Sobek the giant crocodile at the Ancient Pyramid near the Barren Sandland Mysterious Portal (Three River Junction). Skin the carcass for pyramid keys, then enter and claim the mask. Also unlocks Airship Technique node Water/coastal combat, dungeon diving, players who want damage forgiveness while learning new encounters. Worst mask for tribesmen due to aquatic-focus bonuses not applying on land
🐺 Anubis Doomsday Judgment Status Reflection — any status effect hitting you in Mimicry is reflected back onto the attacker. Undead Army — killed marked enemies rise as undead soldiers fighting for you. Healing Boost — bandage duration +50% High survivability, status immunity via reflection, undead force multiplication, bandage efficiency Defeat the Anubis Hound boss near the Sunken City Mysterious Portal, then travel North to the Ancient Pyramid. Defeat the boss outside, use the key to enter the inner chamber and claim the mask Solo survivability, clearing dense camps, boss add phases. Best all-rounder of the four SS masks. Worst for tribesmen as it moves aggressively and needs careful aggro management
☀ Amun-Ra Glorious Hymn Solar Engine — Mimicry Mode turns you into a walking solar furnace that pumps continuous heat damage to all nearby enemies. Scales with daytime sunlight exposure — peak damage at midday Solar-powered offensive aura, group damage support, scales with time-of-day. Weak at night or in underground areas Defeat the Onyx Scarab boss at the Ancient Pyramid near the Rock Lake Mysterious Portal (northern map). Enter the pyramid after defeating the boss to claim it Group DPS, exposing enemy weak points for allies, daytime aggression runs. Best used in open-air encounters during daylight hours. Weak in caves and at night

🎯 Which Mask When — Situation Guide

Carry multiple masks and swap on the fly once mid-game unlocks the ability

SituationBest MaskWhy
Scouting a barracks for recruits Golden Legend See all tribesman talents and proficiency caps from safe distance before committing to a fight
Desert exploration / navigation Horus (Celestial Wings) Flight removes the distance problem entirely on both maps. Equip before any long cross-map journey
Boss fight (any tier) Anubis or Conquest Anubis status reflection punishes high-damage bosses; Conquest lifesteal sustains through long fights
Dungeon runs for crystals Civilization or Conquest Civilization's stamina surge handles sustained room-clearing; Conquest stealth skips dangerous packs
Tribal base raids / invasions Tactical Guidance Your tribesmen fight intelligently without constant direction — lets you focus on the raid leader
Dense enemy camps with adds Anubis Undead Army converts killed enemies into allied reinforcements — turns numbers against the enemy
Daytime open-world combat Amun-Ra Continuous AoE heat damage during sunlit hours — best for clearing respawn zones efficiently
Recruiting / tribe building session Golden Legend + Civilization swap Scout with Golden Legend, switch to Civilization for deterring fights where you take hits
Underwater ruins / coastal dungeon Sobek Extended oxygen and swim speed make water-based content far less punishing
Archery / hunting session Rich Bow damage +15% in Mimicry, weak point detection, +5% Awareness EXP from beast kills
Long expedition into hostile biome Torch of Eternity Reduced hunger/thirst drain and status resistance keeps you moving longer without supply returns

🔧 Rare Mask Repair Materials — Where to Find Each

All five materials are exclusively from instanced Ancient Dungeons — no other source exists. Each is used to craft modules required for high-tier mask crafting at the Mysterious Stone Table

MaterialBest SourceMapUsed For
Astrabon Medium Ancient Dungeon (Scorching Volcano, top-left of zone), Large Ancient Dungeon (Alpine Land). Ancient Hero's Coffin after boss: ~20% chance per run. Prospector team leader drops (very hard). Tribe Mode merchant (random) Cloud Mist Forest only — confirmed not available in Shifting Sands Module-1122 + Module-1188 → Ironblood Guard mask crafting
Photon Cluster Instanced Ancient Dungeons (Medium and Large), Metal Relic Chests Cloud Mist Forest Module-1122 (10× required) alongside Astrabon — Ironblood Guard mask chain
Ni-Crystalline Instanced Ancient Dungeons (Medium and Large), Metal Relic Chests Cloud Mist Forest Module-1122 (4× required) — Ironblood Guard mask chain
Nanofiber Instanced Ancient Dungeons, boss room chests Cloud Mist Forest Mask repair recipes and advanced module crafting at the Mysterious Stone Table
Moss Polymer Ancient Hero's Coffin after the Level 50 dungeon boss (same 40% pool as Astrabon — effectively 20% per run for each) Cloud Mist Forest Mask repair and advanced module crafting at the Mysterious Stone Table
Astrabon bug note: Before patch 12, Astrabon was not dropping from the Scorching Volcano medium dungeon despite being listed as a source. This was fixed in patch 12 — if you previously farmed that dungeon with no drops, try again post-patch. The end boss loot chest is the specific source, not the room chests mid-dungeon.